Let me wrap this presentation up for you by saying that I look forward to
communicating with you about what we can do together to firmly put Europe
on the world map of VR. If we Europeans want to fork some lightning out
here, we had better get our act together and get started. I hope you will join
our effort and thank you very, very much for your kind attention.
EVRS's main objectives are:
-
- To act as information hub for VR activities in Europe
- To support, coordinate and orient relevant European R&D
- To promote awareness and appreciation of VR with selected
professional publics and the general public
- To prepare and promote European & national legislation.
- To provide student support and coordination
INFORMATION HUB
-
Outward-oriented:
- Promote awareness and appreciation of VR with selected professional
publics and the general public (through general and sector specific
information packs; demonstrations)
- Establish and maintain a European technology and application showcase
centre and/or a 'roadshow' with general, technical and applications-oriented
seminars aimed at introducing VR to organisations large and small across
Europe.
- Contact, inform and promote the work of major European users and
developers of real applications
- International promotion and representation of European VE work Internal:
- Establish and maintain a supporting -electronic- infrastructure for
(in)formal information exchange via an Internet listserver. (see below)
- Provide platforms /occasions for personal networking in R&D and
business circles
- Establish and maintain a virtual library -- accessible via the electronic
infrastructure
- Publish a European-focus periodical (not in competition with existing media;
no press-release news or a rehash of existing journals) containing scientific
and technical contributions, e.g. update of the advancements achieved by
European R&D centres, discussing compatibility issues, how to's, making
better use of low-cost equipment, 1 page of announcements & news, job
offers and social communications.
SUPPORT, COORDINATION AND ORIENTATION OF
EUROPEAN R&D
-
- Help avoid unnecessary duplication of efforts and facilities: promote and
facilitate collaboration between Academia and Industry
- Help starting businesses
- Help small organizations and SME's to do the formal drafting of
applications for European or national funding (e.g. How to respon Invitations
To Tender (ITT))
- Initiate and coordinate Europe-wide pilot-projects and technology
demonstration experiments (e.g., high-bandwidth shared immersion;
experimental multi-participant dataspaces that interested individuals can log
onto)
- Be represented on VR-standards bodies, or act as the 'consensus forming
body' for them
- Promote VR-standards, once they are established
PREPARE AND PROMOTE EUROPEAN & NATIONAL
LEGISLATION
-
- Stress the need for and importance of legislation concerning Health and
Safety issues
- Propose protective measures for impressionable individuals.
- Ethical issues in advertising, sales and other persuasive communications
etc.
- Professional jurys at European and national level to arbitrate in trade and
civil trials
- Contact with professional bodies on ethics issues (Medical Council, Law
Society, etc.)
STUDENT SUPPORT AND COORDINATION
-
- Provide information packages -- at basic charge to cover cost
- Advertise VR projects they can join to do some work so as to
acquire experience
>
VR-related activities of Philippe Van Nedervelde:
* Philippe Van Nedervelde is Belgium's first -and so far only- independent
expert-consultant in the field of new media. In this capacity he leads an
expertisebureau, that specializes in VR, among other things. His bureau has
already carried out projects for the Commission of the European Community,
the Flemish Government, Apple, IBM, the Belgian Army, King Baudouin
Foundation, ASLK-bank, Kredietbank, Minolta etc.
* His bureau recently won, after a competitive call for proposals, a
contract of the Commission of the European Community for the first EC
study on Virtual Reality as a emerging technology wordlwide. The study will
last for 6 monhts. The team he brought together for this study comprises the
VR-experts of France and the UK: Philippe Queau of the Institut National de
l'Audiovisuel and Prof. Robert Stone of the Advanced Robotics Research
Laboratory respectively.
* He is founder and president of the Virtual Reality Foundation of
Belgium, an information clearing house, and much more, serving more than
250 professionals in the Benelux with an interest in VR.
* Van Nedervelde is currently founding the European Virtual Reality
Society.
* Philippe VN undoubtedly is Belgium's most active and wellknown
expert, promotor and proponent of Virtual Reality. At the introduction of the
phenomenon to the Belgian public, he was the principal figure on television
and radio, as well as in magazines and newspapers. But there is more. He
writes a fortnightly VR-column for the French and Dutch editions of CM
Corporate, the leading professional computer magazine distributed throughout
the Benelux. He frequently lectures and gives presentations, throughout the
Benelux, on VR and other new-media subjects.
* At the international level, he has been repeatedly invited as a speaker to
VR-conferences and congresses throughout Europe. He is also
correspondent for the Low Countries for Virtual Worlds Applications, an
electronic 'journal' on the Internet.
* Next to the study for the European Commission, his present VR-related
work comprises, among others, the design and development of user-
interfaces and non-verbal communication aspects for four networked desktop
VR systems.
Most notable are CyberTerm (CT), Visual CompuServe Information
Manager (VisCIS) etc. For CyberTerm, he is working with its Australian
developers.
Philippe mainly works on the user-interface in general and on facial
expression displays in particular and also as liason to the European VR
community. For the end-users, CT and VisCIS are both to be interactive 3D
graphic interfaces (DVR) to and visualisations of electronic computer
networks, in this case BBS's, the Internet and the CompuServe network. The
overall goal here is to open the 3D doors of cyberspace. He is currently also
engaged in talks with the Belgian Sciene Policy office to explore the
possibilities of doing similar work for BELNET, Belgium's academic
electronic network.
* He is also leading, planning and designing the VIRTUALIB project, a
networked system using a dektop VR navigation front-end to access
academic and other libraries (with the Flemsih Inst. for Technol. Research;
IICM, Austria and Canon, UK).
* He is also prototyping a desktop VR interface for an hypermedia
database containing content-analysis intelligence of the British 'information
refinery' Trend Monitor. This work is currently in progress.
* In the Flemish media Philippe is presently advocating the swift
installation of a Flemish Information Infrastructure. He finds that there is an
urgent need for it.
IL FUTURO DI RV É NELLA RETE
Vrml e Java consentiranno di realizzare applicazioni per tutte le piattaforme e disponibili a tutti gli utenti Internet.
Associazione non a scopo di lucro, Via Brenta, 7 - 40134 Bologna
Tel.051.6249028 Fax 051.245491
This page is maintained by Luigi Taruffi (webmaster@taruffi.it).